#include "primitives.h"

float triangle[] = {
	0, 1, 0,
	-1, -1, 0,
	1, -1, 0,
};

float triangle_rgb[] = {
	1, 0, 0,
	0, 1, 0,
	0, 0, 1,
};

float rectangle[] = {
	-1, 1, 0,
	-1, -1, 0,
	1, -1, 0,
	1, -1, 0,
	1, 1, 0,
	-1, 1, 0,
};

float rectangle_rgb[] = {
	1, 0, 0,
	0, 1, 0,
	0, 0, 1,
	0, 0, 1,
	1, 0, 1,
	1, 0, 0,
};

